VexMotions / Free

Code,
rendered
to video.

A macOS app that takes pasted HTML, React, Three.js, Remotion, or a GLSL shader and exports it as H.264 MP4 — up to 4K at 60 fps. Bundled Chromium and ffmpeg. Offline after install.

VexMotions Free — code editor with live preview and export panel
4K
Maximum resolution
60
Frames per second
0
Watermarks. Ever.
100%
Local. Offline.

Three motions.
One MP4.

No timelines, no rendering queues, no Puppeteer scripts. Paste your code, watch the preview update live, click export.

01

Paste

Drop a complete HTML document, a React component (default export auto-synthesized when missing), a Three.js scene, a Remotion clip, or raw GLSL into the editor.

02

Preview

A real Chromium runtime renders your scene the moment you stop typing. No fake renderer — what you see is what you export.

03

Export

Pick a resolution, frame rate, and duration. Hardware-accelerated H.264 encoding via Apple VideoToolbox writes the file to your Downloads folder.

Real input.
Real output.

Paste a component on the left, watch a live preview render on the right, export an MP4 — all from the same window.

scene.tsx
function NeuralField() {
  const ref = useRef();
  useFrame(({ clock }) => {
    ref.current.material.uniforms
      .uTime.value = clock.elapsedTime;
  });
  return <Mesh ref={ref} />;
}
GLSL neural field render exporting to MP4

Speaks HTML, React, Three.js, Remotion, and raw GLSL.

HTML

Full documents with inline scripts and styles. Module scripts, async work, fonts — all awaited before frame zero.

React / JSX / TSX

Sucrase-transpiled, automatic JSX runtime. Default export is synthesized when missing, so a component is enough.

Three.js · R3F · drei

WebGL scenes captured directly via MediaRecorder, then remuxed to H.264 — minutes of overhead become seconds.

Remotion

Built-in shim provides useCurrentFrame, interpolate, spring, AbsoluteFill, Sequence — paste a component, hit export.

GLSL vertex shaders

vertexshaderart.com format with the expected magic globals: vertexId, time, resolution, mouse, sound, v_color.

Anything from npm

Import what you need — fetched once via esm.sh, cached locally, then offline forever afterwards.

Bundled

React · Three.js · @react-three/fiber · drei · GSAP · anime.js · Pixi.js · p5 · Lottie · Matter.js · Paper.js · d3 · canvas-confetti · simplex-noise · Popmotion · Motion One · Tone.js · Howler · Lodash · zustand · jotai · immer · chroma-js · dayjs · seedrandom · gl-matrix

4K at 60 fps.
Hardware-encoded.

ffmpeg with Apple VideoToolbox writes H.264, yuv420p, +faststart. Plays everywhere — QuickTime, browsers, social, NLEs.

↓ React audio visualiser

React audio visualiser at 4K 60 fps

Built like the apps
it has to compete with.

Two pipelines, auto-selected

Canvas-stream uses MediaRecorder to capture WebGL/canvas scenes directly into H.264 — orders of magnitude faster than screenshotting. The screenshot pipeline handles DOM/SVG with parallel headless frame capture. The right one is picked per scene.

Loop detection that actually works

Perceptual frame fingerprinting — dHash plus a 16×16 grayscale grid — infers the fundamental loop period across the requested duration and snaps the output to a clean integer multiple. No crossfades, no ghosting.

Errors you can act on

Page errors, console errors, missing assets, and shader compile failures are surfaced in the UI, not swallowed. You always know why an export blanked.

Production-hardened headless

WebGL drawing buffer preserved across capture. Fonts and images awaited before frame zero. ANGLE and SwiftShader tuned so WebGL works in headless. GPU flags configured to avoid black-frame artifacts.

Privacy

Your code never leaves your Mac. No telemetry, no accounts, no cloud uploads. The only network traffic is optional first-time npm fetches via esm.sh — and those are cached locally for offline reuse.

Specifications

The technical
fine print.

Output
H.264 / AVC · yuv420p · +faststart · .mp4
Resolutions
1920×1080 · 1080×1920 · 1080×1080 · 3840×2160 · 2160×3840 · 2160×2160
Frame rates
24 / 30 / 60 fps
Duration
1 – 120 seconds per export
Encoder
ffmpeg with Apple VideoToolbox HW acceleration
Runtime
Electron · bundled Chromium · bundled ffmpeg
Platform
macOS 12+, Apple Silicon
Distribution
Signed & notarized .dmg
Telemetry
None
Price
Free. No watermark, no export limit, forever.

Code in.
MP4 out.

Download the notarized .dmg, install, and export your first video in under a minute.

Download for MacmacOS 12+ · Apple Silicon